Harpy

Tyranids datasheet · 1 model — 185 points

Harpies are flying bioforms whose natural agility allows them to outmanoeuvre most prey fighter craft. They are often sent in amidst the first waves of an invasion, dropping organic munitions onto panicked defenders and diving down to attack.

Statline

MTSvWLdOC
Harpy-93+128+-

Ranged weapons

RangeABS/WSSAPD
Stinger salvoes24"83+501
Twin heavy venom cannon [BLAST, TWIN-LINKED]36"D33+9-23
Twin stranglethorn cannon [BLAST, TWIN-LINKED]36"D6+12+7-12

Melee weapons

RangeABS/WSSAPD
Scything wings44+7-12

Abilities

Spore Mine Cysts
At the end of your opponent’s Fight phase, you can do one of the following: ▪ Select one visible enemy unit (excluding Lone Operative units) within 24" of this unit and roll six D6 for that unit: for each 3+, that unit suffers 1 mortal wound. ▪ Add a new SPORE MINES unit containing D3 models to your army and set it up anywhere on the battlefield that is within 6" of this model and more than 8" horizontally away from all enemy units. You cannot select this option for more than one model per turn.

Unit composition

Keywords

Fly, Aircraft, Great Devourer, Harpy, Vanguard Invader, Monster, Tyranids