Tyranids datasheet · 3 models — 80 points, 6 models — 160 points, 3 models — 90 points, 6 models — 170 points
Hive Guard are spawned to protect Tyranid bio-architecture and vital spore-seeding sites. They carry a monstrous arsenal of grafted bio-weapons and are instinctively driven – or sometimes synaptically impelled – to lay down heavy hails of firepower against those prey organisms the Hive Mind wishes to see eradicated.
| M | T | Sv | W | Ld | OC | |
|---|---|---|---|---|---|---|
| Hive Guard | 6" | 7 | 3+ | 4 | 8+ | 1 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Impaler cannon [HEAVY, INDIRECT FIRE] | 36" | 4 | 4+ | 5 | -1 | 1 |
| Shockcannon [ANTI-VEHICLE 2+] | 24" | 2 | 3+ | 7 | -1 | 3 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Chitinous claws and teeth | — | 3 | 4+ | 5 | 0 | 1 |
Hive Guard, Infantry, Great Devourer, Tyranids