Psychophage

Tyranids datasheet · 1 model — 110 points

These monsters stampede into battle with frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls.

Statline

MTSvWLdOC
Psychophage12"93+108+3

Ranged weapons

RangeABS/WSSAPD
Psychoclastic torrent [IGNORES COVER, TORRENT]12"D6N/A6-11

Melee weapons

RangeABS/WSSAPD
Talons and betentacled maw [ANTI-PSYKER 4+, DEVASTATING WOUNDS]63+6-22

Abilities

Bio-stimulus
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the turn, each time a friendly TYRANIDS unit makes a melee attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
Feeding Frenzy
Each time this model makes a melee attack that targets a unit that is below its Starting Strength, add 1 to the Hit roll. If that target is also Below Half-strength, add 1 to the Wound roll as well.

Unit composition

Keywords

Great Devourer, Monster, Smoke, Harvester, Psychophage, Tyranids